Neuroscience Lab (CBC)

cbc1
cbc2
cbc3
cbc4
cbc5
Evoked potentials
Brain reaction study using electroencephalogram registers.Electro-Cap
Transcranial magnetic stimulation
Magstim Rapid2, SofTaxic Optic 2.0
EyeTracker
To observe what and/or during how long subjects are looking at
Control Area
Control Area individual cabins
Individual Cabin
Individual cabin used for behavior studies
 

Biomedical Electronics Lab

General view
Fully equipped with standard equipment in an electronics lab and a wet bench for device testing.
 
iborra1

Music Technology Lab (MTG)

MTG1
MTG2
mtg3
Demo workstation
Demo workstation including an early prototype of the KaleiVoiceCope voice transformation technology.
General
Demo and meeting space.
Reactable
Reactable musical instrument,a tangible multitouch table for live performance and creation of music.
 

Network Technologies and Strategies Lab (NETS)

General
Fully equipped for the development and testing of wireless sensor networks.
 
nets1

Ubiquitous Computing Applications Laboratory (UbiCA Lab)

ubicalab
ubicalab2
ubicalab3
ubicalab5
ubicalab5
Handheld device
Handheld device pointing at the smart shelf, where the AR marked is visible. Close up view of the handheld screen, showing the superimposed item information, and the green square indicating the active area i.e. the user clicked location.
Smart Shelf
Back of a Smart Shelf Showing the RFID System.
User-Object Interaction system
This picture shows an User-Object Interaction system. The system is equipped with off-the-shelf Radio Frequency Identification (RFID) antennas and Light Dependent Resistor (LDR) sensors. This system not only detects the user-object interactions through the LDRs, by implementing the RFID technology it is possible to identify the object interacted.
Augmented Reality interfaces
User interacting with the smart shelf through Augmented Reality interfaces.
RFID Robot
The Radio Frequency Identification (RFID) Robot is an autonomous mobile solution able to identify and locate passive electronic labels in any given area.
 

Full-Body Interaction Lab

Full-Body Interaction Lab
The Full-Body Interaction Lab is focussed on understanding the underlying principles supporting the benefits from Full-Body Interaction in all the application spectrum. It also provides infrastructure and support for designing, developing and assessing real world applications especially in the areas of Play, Learning and Special Needs and especially for children.
HD Floor-based Interactive System
Floor projection system with a tiled portable screen of 6x6 meters. Total projection resolution: 1920x1920 pixels.
HD Floor-based Interactive System
Tracking system: computer vision based on four colour cameras which track lit colour markers. Transportable.
Interactive Slide Exertion Interface Platform
Large inflatable slide (8x8x4m) augmented with interactive technology. Large projection area 4x3 meters. Computer Vision based tracking system working with infra red camera and lighting.
Large Multi-touch & Full-body Interaction Screen
3x2 meters rear-projection reflection-based multi-touch screen for full body interaction.
 
infr_2 (4)
infr_2 (1)
infr_2 (2)
infr_2 (7)
infr_2 (6)

The Synthetic Perceptive, Emotive and Cognitive Systems Labs (SPECS)

Virtual Reality Lab

PICT 1 XIM eyetrack_SPECS
PICT 2 XIM DAC_SPECS
PICT 3 VR lab_SPECS
PICT 4 eye tracking_SPECS
XIM
An immersive room equipped with a number of sensors and effectors that has been constructed to conduct experiment in mixed-reality.
XIM
 
VR lab Oculus
A virtual reality head-mounted display. We use the oculus to study virtual navigation, spatial memory and much more.
Eye Tracking device
The virtual reality lab is an infrastructure with the latest generation hardware and immersive VR technologies enhanced with different types of wearable, unobtrusive sensors capable of measuring human psychophysiological signals.
 

Robotics Lab

iCub Robot
This laboratory provides several types of robots including humanoid robots such as the iCub and the Nao, ground vehicles (wheeled and tracked vehicles), flying robots (blimp based and quadrocopters), a number of robot arenas, a tracking infrastructure and a 3 x 4 m. long wind tunnel for the study of chemotactic behaviors.
Robots
 
Robots
 
3D printer
 
 
PICT 5 iCub_ SPECS
PICT 6 robotics lab_SPECS
PICT 7 robot cerebellum model_SPECS
PICT 8 3D printer_robotics SPECS

Rehabilitation Lab

PICT 1 XIM eyetrack_SPECS
RGS
The rehabilitation lab uses all Virtual Reality infrastructures
 

HackLab

HackLab
A physical space in the Library / CRAI Poblenou to promote learning , sharing knowledge and ideas and collaboration on topics such as technology, media or digital arts.
 
infr_2 (5)

Artificial Intelligence (AI)

cbc2
Artificial Intelligence
Nao robots are programmable humanoid robots that can perform a lot of things like play football, talk and recognize you.
 

Image Processing for Enhanced Cinematography (IP4EC)

Digital cinema projector
in cinema industry at post production stage, reproduction of colors for different display devices such as digital cinema projectors and HDTV is necessary, developing perceptual gamut mapping algorithms to achieve this task without the supervision of colorists.
Projection on the screen
 
 
cbc3cbc2

High Performance Computing

cbc2
cbc3
cbc4
Computer Centre
Snow
The SNOW Linux Cluster consists of 15 compute nodes, 11 of which have four 16-core processors per node, and the remaining 4 nodes have two quad-core processor each, for a total of 736 cores. It is configured with 3144Gb of total memory and 13TB of NFS disk space, although more storage can be transparently added. Its theoretical computer performance peak, according to the manufacturer specifications, has the capacity of 8490 Gflops
Snow
 
 

Computational Cluster

CP
 
CP
cluster1
cluster2

 

cbc2
cbc3
cbc4
cbc3
cbc4
Programme studio
 
Multi-purpose studio
 
Sound post-production
 
Video editing
 
Multimedia laboratories
 
 

Venue and equipment rental 

  • WiFi-enabled campus.
  • Buildings connected through a fast ethernet-switched network.
  • A high-definition video-conferencing system and media laboratory with the latest audio and video mixer and web-streaming facility.
  • Active IT helpdesk for technical support to students and faculty.
  • The laboratories provide access to a variety of specialized software  which helps the students and the faculty to carry out their research projects.