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Book chapters & conference papers
Tapscott A, Colàs J, Blat J. Collaboration Models in Online Fiction-Writing Communities. In: Filimowicz M, Tzankova V (eds.). Reimagining Communication: Action. 1 ed. New York: Routledge; 2020. p. 223-246.
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Llorach G, Agenjo J, Blat J, Sayago S. Web-Based Embodied Conversational Agents and Older People. In: Sayago S(ed.). Perspectives on human-computer interaction research with older people. 1 ed. Springer, Cham; 2019. p. 119-135.
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e-Repositori
Albo L, Hernández-Leo D. edCrumble: designing for learning with data analytics.. In: Pammer-Schindler V, Pérez-Sanagustín M, Drachsler H, Elferink R, Scheffel M (eds.). Lifelong Technology-Enhanced Learning: 13th European Conference on Technology Enhanced Learning, EC-TEL 2018. 1 ed. Leeds: Springer; 2018. p. 1-4.
e-Repositori
Albó Pérez, Laia; Hernández Leo, Davinia. Co-creation process and challenges in the conceptualization and development of the edCrumble learning design tool. In: -. Thirteenth European COnference on Technology Enhanced Learning. 1 ed. 2018.
e-Repositori
Garreta M, Hernández-Leo D, Sloep, P. Education, Technology and Design: A Much Needed Interdisciplinary Collaboration. In: Kapros E, Koutsombogera M (eds.). Designing for the User Experience in Learning Systems 1 ed. Cham: Springer, Cham; 2018. p. 17-39.
Garreta-Domingo, Muriel; Hernández-Leo, Davinia; Sloep, Peter B.. Education, Technology and Design: A Much Needed Interdisciplinary Collaboration. In: Kapros, Evangelos (ed.); Koutsombogera, Maria (ed). Designing for the User Experience in Learning Systems. 1 ed. Springer; 2018. p. 17-39.
Marichal, Sebastián; Rosales, Andrea; Sansone, Gustavo; Cristina Pires, Ana; Bakala, Ewelina; Gonzalez Perilli, Fernando; Fleischer, Bruno; Blat, Josep. LETSMath. In: Association for Computing Machinery. MobileHCI 18- Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services. 1 ed. 2018. p. 313-320.
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Ferreira SM, Sayago S, Blat J. Learning in Later Life While Engaging in Cross-Generational Digital Content Creation and Playful Educational Activities. In: Romero M, Sawchuk K, Blat J, Sayago S, Ouellet H (eds.). Game-Based Learning Across the Lifespan. Advances in Game-Based Learning. 1 ed. Springer; 2017. p. 115-129.
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Michos K, Fernández A, Hernández-Leo D, Calvo R. Ld-Feedback App: Connecting learning designs with students' and teachers' perceived experiences. In: Lavoué, Élise; Drachsler, Hendrik; Verbert, Katrien; Broisin, Julien; Pérez-Sanagustín, Mar. Data Driven Approaches in Digital Education. 1 ed. Springer; 2017. p. 509-512.
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e-Repositori
Sayago S, Righi V, Ferreira S, Rosales A, Blat J. Tales of the map of my mobile life: Intergenerational computer-mediated communication between older people and fieldworkers in their early adulthood. In: Murray L, Robertson S. Intergenerational Mobilities. Relationality, age and lifecourse 1 ed. London: Routledge; 2017. p. 54-64.
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