During 2021 FuBIntLab is celebrating 10 years of research and projects in Full-Body Interaction
Lab space with the Mixed Reality Environment and multi-purpose space
Lab space for PhD, masters, and undergraduates + meeting space
Full-Body Interaction Lab
Play + Learn + Full-Body Activity
Full-Body Interaction Theory
Play + Autism Spectrum Condition
Although our research in Full-Body Interaction goes way back to 2001, the FuBIntLab was created 10 years ago to explore the theoretical aspects of the potential of Full-Body Interaction as well as its practical applications. This research is based on current embodied cognition theories, principles from developmental psychology, and physiological reactions. The application areas we focus on are Learning, Play & Playgrounds, Special Needs (Autism), Cultural Heritage, and Exergames. This research is undertaken from the standpoint of Interaction Design and Interactive Audiovisual Communication, focusing mainly on interaction for children and using mainly non-invasive Extended Realities (XR) technologies. The FuBIntLab is part of the Cognitive Media Technologies group (CMTech). The lab has facilities structured in two main spaces: a 7x10 m (21x30 feet) space for researcher’s work and a 7x16 m (21x48 feet) space for full-body interaction installations which include our Mixed Reality, full-body interactive space.