Puppet-Based Desing Technique
The Puppet-Based Design Technique is based on using flexible anthropomorphic puppets to allow children designing specific physical actions for a Full-Body Interaction Learning Environment.
Description:
The Puppet-Based Design Technique is based on using flexible anthropomorphic puppets to allow children designing specific physical actions for a Full-Body Interaction Learning Environment.
Benefits:
- Switching between two modes, using the puppets and then performing their interaction design ideas with their bodies
- Repetitive play rhythm seemed to allow the children to focus on what matters in the design task
- Expression of children’s opinions across different modes such as through verbal explanations and the exploration of physical actions
Related Publications:
Marie-Monique Schaper, Ole Sejer Iversen, Laura Malinverni, Narcis Pares. (2019). FUBImethod: Co-Design Strategies to engage Children within Intergenerational Teams in Full-Body Interaction. International Journal of Human-Computer Studies, 132: 52-69. DOI= http://doi.org/10.1016/j.ijhcs.2019.07.008
Marie-Monique Schaper, Laura Malinverni and Narcis Pares (2015). Sketching through the body: child-generated gestures in Full-Body Interaction Design. In Proceedings of the 14th International Conference on Interaction Design and Children (IDC ’15). ACM, New York, NY, USA, 255-258. DOI