The Bodystorming Technique is based on asking participants to enact Full-Body movement and gestures using their own body as a central design instrument to think of specific physical actions for a Full-Body Interaction Learning Environment.

Description:

The Bodystorming Technique is based on asking participants to enact Full-Body movement and gestures using their own body as a central design instrument to think of specific physical actions for a Full-Body Interaction Learning Environment.

Benefits:

  • Emergence of meaning from children’s movements with their own body and in relation to bodily representations of their peers
  • Expressive movement explorations shape children’s understanding of the capacities and constraints of the body in motion
  • Enables new visions for collaborative interactions
  • Promotes the imagination of spatial arrangements for the performance

Related Publications:

Schaper, M.-M., Malinverni, L. and Pares, N.  (2014). Participatory design methods to define educational goals for full-body interaction. In Proceedings of the 11th Conference on Advances in Computer Entertainment Technology (ACE ’14). ACM, New York, NY, USA, Article 50. DOI

See conference poster ACE’14

 

Schaper, M.-M., Malinverni, L. and Pares, N. (2015). Sketching through the body: child-generated gestures in Full-Body Interaction Design. In Proceedings of the 14th International Conference on Interaction Design and Children (IDC ’15). ACM, New York, NY, USA, 255-258. DOI

See conference poster IDC’15