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Colom A, Marques R, Santos, LP. Interactive VPL-based global illumination on the GPU using fuzzy clustering. Computers and Graphics (Pergamon) 2022; 108: 74-85.

Daniel B.C.; Marques R.; Hoyet L.; Pettre J.; Blat J.. A perceptually-validated metric for crowd trajectory quality evaluation. Proceedings of the ACM on Computer Graphics and Interactive Techniques 2021; 4(3): 1-18.

Marques R.; Bouville C.; Bouatouch K.; Blat J.. Extensible spherical Fibonacci grids. IEEE Transactions on Visualization and Computer Graphics 2021; 27(4): 2341-2354.

Marques, Ricardo; Bouville, Christian; Bouatouch, Kadi. Spectral Analysis of Quadrature Rules and Fourier Truncation-based Methods Applied to Shading Integrals. IEEE Transactions on Visualization and Computer Graphics 2019; 26: 1-14.

Marques, Ricardo; Bouville, Christian; Bouatouch, Kadi. Optimal sample weights for hemispherical integral quadratures. Computer Graphics Forum 2018; 38(1).

Bahrehmand A.; Batard T.; Marques R.; Evans A.; Blat J.. Optimizing layout using spatial quality metrics and user preferences. Graphical Models 2017; 93: 25-38.

Dutra, T.B.; Marques, R.; Cavalcante-Neto, J.B.; Vidal, C.A.; Pettré, J.. Gradient-based steering for vision-based crowd simulation algorithms. Computer Graphics Forum 2017; 36: 337-348.

Dutra, T. B.; Marques, R.; Pettré, J.; Ondrej, J.. Vision Based Local Collision Avoidance. In: Lengyel, Eric. Game Engine Gems 3. CRC Press; 2016.

Marques, R.; Bouville, C.; Santos, L.P.; Bouatouch, K.. Efficient quadrature rules for illumination integrals: From quasi monte carlo to bayesian monte carlo. Synthesis Lectures on Computer Graphics and Animation 2015; 19: 1-82.

Marques, R.; Bouville, C.; Ribardière, M.; Santos, L. P.; Bouatouch, K.. A Spherical Gaussian Framework for Bayesian Monte Carlo Rendering of Glossy Surfaces. IEEE Transactions on Visualization and Computer Graphics 2013; 19(10): 134-143.

Marques, R.; Bouville, C.; Ribardière, M.; Santos, L.P.; Bouatouch, K.. Spherical Fibonacci Point Sets for Illumination Integral. Computer Graphics Forum 2013; 32(8).

Santos, L.P.; Marques, Ricardo. Instant Global Illumination on the GPU Using OptiX. In: -. INForum 2010. 2010.

Marques, Ricardo; Santos, P.; Leškovský, P.; Paloc, C.. GPU Ray Casting. In: -. 17th EPCG Conference. Covilhã: 2009. p. 83-91.

Pina, A.; Oliveira, B.; Puga, J.; Marques, R.; Proença, A.. An OGC-WS framework to run Fire Station on the Grid. In: Hernandez Garcia, Vicente; Barreira, Gaspar; Blanquer Espert, Ignacio; Gomes, Jorge. 3rd Iberian Grid Infrastructure Conference. Netbiblo; 2009.