Publications

2014

Bampatzia S, Vouloutsi V, Grechuta K, Lallée S and Verschure PFMJ (2014).  Effects of Gaze Synchronization in Human-Robot Interaction. (Duff A, Lepora NF, Mura A, Prescott TJ, Verschure PFMJ, Ed.). Biomimetic and Biohybrid Systems, Third International Conference, Living Machines 2014, Milan, Italy, July 30 - August 1, 2014.  Proceedings. 8608, 370 - 373.

Sardà Gou M, Vouloutsi V, Grechuta K, Lallée S and Verschure PFMJ (2014).  Empathy in Humanoid Robots. (Duff A, Lepora NF, Mura A, Prescott TJ, Verschure PFMJ, Ed.). Biomimetic and Biohybrid Systems, Third International Conference, Living Machines 2014, Milan, Italy, July 30 - August 1, 2014.  Proceedings. 8608, 423 - 426

Grechuta K, Ballester B, Duff A, Duarte E and Verschure PFMJ (2014).  Intensive language-action therapy in virtual reality for a rehabilitation gaming system. Proc. 10th Intl. Conf. Disability, Virtual Reality & Associated Technologies. 7049 - 7049

Brandi S, Herreros I and Verschure PFMJ (2014).  Optimization of the Anticipatory Reflexes of a Computational Model of the Cerebellum. (Duff A, Lepora NF, Mura A, Prescott TJ, Verschure PFMJ, Ed.). Biomimetic and Biohybrid Systems, Third International Conference, Living Machines 2014, Milan, Italy, July 30 - August 1, 2014. Proceedings. 8608, 11 - 22.

Maffei G, Sanchez-Fibla M, Herreros I and Verschure PFMJ (2014).  The Role of a Cerebellum-Driven Perceptual Prediction within a Robotic Postural Task. (del Pobil AP, Chinellato E, Martinez-Martin E, Hallam J, Cervera E, Morales A, Ed.). From Animals to Animats 13 (Vol. 8575). 76 - 87.

Maier M, Ballester B, Duarte E, Duff A and Verschure PFMJ (2014).  Social Integration of Stroke Patients through the Multiplayer Rehabilitation Gaming System. Games for Training, Education, Health and Sports Lecture Notes in Computer Science Vol. 8395. 100 - 114.

Papachristodoulou P, Betella A and Verschure PFMJ (2014).  Sonification of Large Datasets in a 3D Immersive Environment: A Neuroscience Case Study. ACHI2014 : The Seventh International Conference on Advances in Computer-Human Interactions. 35-40.

2013

Balestrini M, Hernández-Leo D, Nieves R and Blat J, (2013) Technology-Supported Orchestration Matters: Outperforming Paper-Based Scripting in a Jigsaw Classroom, IEEE Transactions on Learning Technologies, vol.7, no. 1, pp. 17-30, March 2013, doi:10.1109/TLT.2013.33

Le H, Arsiwalla XD, Zucca R, and Verschure PFMJ (2013).  Topology Of Brain Functional Networks. European Conference on Complex Systems. Barcelona, September 2013.

Julià CF, Earnshaw N and Jordà S. (2013). GestureAgents: an agent-based framework for concurrent multi-task multi-user interaction. In Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction (TEI '13). ACM, New York, NY, USA, 207-214. DOI=10.1145/2460625.2460658 http://doi.acm.org/10.1145/2460625.2460658

2012

Villafuerte L, Markova M and Jorda S. (2012). Acquisition of social abilities through musical tangible user interface: children with autism spectrum condition and the reactable. In CHI '12 Extended Abstracts on Human Factors in Computing Systems (CHI EA '12). ACM, New York, NY, USA, 745-760. DOI=10.1145/2212776.2212847 

Hjert-Bernardi K, Melero J and Hernández-Leo D, (2012). Comparing the Effects on Students' Behavior of Two Hint Techniques Embedded in a Digital Game-Based Learning Tool, ICALT, 2012, Advanced Learning Technologies, IEEE International Conference on, Advanced Learning Technologies, IEEE International Conference on 2012, pp. 138-140, doi:10.1109/ICALT.2012.59

Landry P and Parés N (2012). Controlling the amount of physical activity in a specific exertion interface. Dins: CHI '12 Extended Abstracts on Human Factors in Computing Systems. 1 ed. New York: 2012. p. 2393-2398

Landry P, Parés N, Minsky J and Parés R. (2012) Participatory design for exertion interfaces for children. Proceedings of the 11th International Conference on Interaction Design and Children (IDC '12). 1 ed. New York: ACM; 2012. p. 256-259

Malinverni L, López SB and Parés N (2012) Impact of embodied interaction on learning processes: design and analysis of an educational application based on physical activity. Proceedings of the 11th International Conference on Interaction Design and Children (IDC '12). 1 ed. New York: ACM; 2012. p. 60-69

Mora Guiard J, Parés Burguès N and Rodrígues N. (2012) Analysis of an Embodied Interaction Installation for Museum to Enhance Learning of the Nanoscale. Designing Technology for Teens Workshop in NordiCHI 2012. 1 ed. 2012

Bobo L, Herreros I and Verschure PFMJ (2012).  A Digital Neuromorphic Implementation of Cerebellar Associative Learning. Biomimetic and Biohybrid Systems. 7375, 13-25.

Balampanis F and Verschure PFMJ (2012).  A Biomimetic Approach to an Autonomous Unmanned Air Vehicle. (Prescott T, Lepora N, Mura A, Verschure PFMJ, Ed.). Biomimetic and Biohybrid Systems. 7375, 333-334

Zucca R and Verschure PFMJ (2012).  Cerebellar Memory Transfer and Partial Savings during Motor Learning: A Robotic Study. (Prescott T, Lepora N, Mura A, Verschure PFMJ, Ed.). Biomimetic and Biohybrid Systems. 7375, 321-332.

López-Serrano LVouloutsi V, Chimeno AE, Mathews Z and Verschure PFMJ (2012).  Insect-Like Odor Classification and Localization on an Autonomous Robot. (Prescott T, Lepora N, Mura A, Verschure PFMJ, Ed.). Biomimetic and Biohybrid Systems. 7375, 371-372.

2011

Ballester RB, Bermúdez i Badia S and Verschure PFMJ (2011).  The effect of social gaming in virtual reality based rehabilitation of stroke patients. ICVR 2011.

Hernández-Leo D, Romeo L, Carralero MA, Chacón J, Carrió M, Moreno P and Blat, J. (2011) LdShake: Learning design solutions sharing and co-edition, Computers & Education, 57(4), 2011, p. 2249-2260

Castañer M, Camerino O, Parés N and Landry P (2011). Fostering Body Movement in Children through an Exertion Interface as an Educational Tool. Procedia. Social and Behavioral Sciences 2011; 28: 236-240.

Mealla S, Bosi M, Jorda S and Väljamäe A. (2011). Sonification of brain and body signals in collaborative tasks using a tabletop musical interface. Proc. ICAD11.

Mealla S, Väljamäe A, Bosi M and Jordà S. (2011). Listening to your brain: Implicit interaction in collaborative music performances. In The International Conference on New Interfaces for Musical Expression (NIME).

Carrascal JP  and Jordà S. (2011). Multitouch interface for audio mixing. In Proceedings of New Interfaces for Musical Expression (pp. 100-103).

2010

Alcaraz Domínguez S, Parés Burguès N, Mora Guiard J (2010). Interactive learning experience on nanotechnology. Dins: AA.VV. ITS '10 ACM International Conference on Interactive Tabletops and Surfaces. 1 ed. Nova York: ACM; 2010. p. 301

Gallardo D and Jordà S. (2010). Tangible jukebox: back to palpable music. In Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction (TEI '10). ACM, New York, NY, USA, 199-202. DOI=10.1145/1709886.1709922 

2009

Soler-Adillon J, Ferrer J, Parés N (2009). A novel approach to interactive playgrounds: the interactive slide project. In Paolini P, Garzotto F (eds.). Proceedings of the 8th international Conference on interaction Design and Children. 1 ed. New York: ACM; 2009. p. 131-139.

Julià CF and Jorda S. (2009). SongExplorer: A Tabletop Application for Exploring Large Collections of Songs. In ISMIR (pp. 675-680).